			User's Manual
	Crossing the Red Sea 3.0 for Windows

***What makes "Crossing the Red Sea" unique?

	   Why is this game different from all other Bible quiz
	games?  There seem to be so many Bible quiz games on the
	market; why add another one?  The truth is that "Crossing
	the Red Sea" is the only such game that can keep the 
	attention of all players no matter what their age or ability
	level, and give each one a reasonable hope of winning.

	   How can we make such a claim?  There are essentially
	three factors which make "Crossing the Red Sea" unique and
	the best choice for your family.

	1)The colorful graphics help to visualize the players'
	progress and make the game more interesting to play than
	a simple text-based quiz like almost all the others.

	2)Point values of the questions are determined at random
	instead of by difficulty.  This means that even the
	easiest question can be worth ten or twelve points and
	even the youngest player can win.

	3)The computer keeps track of each player's ability and 
	gives each player a question of just the right difficulty
	every time.  This means that little Jimmy will get 
	questions that he can usually answer, while the
	Reverend Doctor Dad will be continually challenged by
	his questions.  And since either one can win, this
	is the perfect game for special family times.

	Try it and see if "Crossing the Red Sea" doesn't hold your
	attention twice as long as any Bible quiz game you've ever
	played.


***Overview of Game Play

	There are three easy steps to playing "Crossing the Red Sea".

	1) Record Players' Names:
	You may record the names of those who will be playing by
	clicking on "Game" and then on "Players".  When the dialog
	box comes onto the screen, type the name of one of the
	players in place of the words, "Player One".  For each
	additional player, click on the "Add Player" button and
	then type in the player's name in place of the default
	name given.  After all players are entered, you may choose
	to click the "Scramble" button if you want to put the
	players into a random order.  After you are satisfied with
	the order of the players, select the "Done" button.

	2) Begin the Game:
	To begin the game, open the "Game" menu and click on "Begin".
	Wait a few seconds for the game to load.

	3) Select the Correct Answer:
	Each player in turn will be addressed by the program and
	given a question to answer.  The player whose turn it is
	may click on the down arrow at the right of the combo box
	to reveal the four possible answers.  Click on the answer
	that you think is correct.  The first player to reach 
	one hundred points is the winner.


***Playing Without a Mouse

	"Crossing the Red Sea" may be played from the keyboard in
	the absence of a mouse.  To open any menu on the menu bar,
	press the <Alt> key and also the key corresponding to the
	underlined letter on the menu.  For example, to open the
	"Game" menu, press the "g" key while holding down the
	<Alt> key.  To choose a command button or check box while
	you have a dialog box open, you may use the <Tab> key to
	step among the various items in the dialog box.  When the
	button or other item that you wish to choose is highlighted,
	press the <Enter> key to choose it.  Another way to accomplish
	the same thing is to press the key corresponding to the
	underlined letter on the button you wish to choose. 


***The Game Menu
	**Player
	Select this choice to name the players who will be playing in
	the game.  If this is not selected prior to playing a game,
	the players from the previous game will be used as the default.
	If no game has been played, the name "Player 1" will appear
	as the default name for a one-player game.

	To add a player, click on the "Add Player" button.  A default
	name will appear in the list box.  Change that name to whatever
	name the player would like to use, with a maximum of ten letters.
	If you add a player during a game, the new player will be 
	inserted at the end of the list.

	To delete a player, select the player to delete by clicking on
	that name.  The name should then be highlighted.  Click on
	the "Delete Player" button to delete the player's name from the
	list.  If there is only one name on the list, you cannot 
	delete it.  Add a current player first. During a game you may
	only delete from the end of the list.

	If you would like the player order to be mixed up, click
	on the "Scramble" button.  This is similar to rolling dice
	to see who goes first.  This option is not available while
	a game is in progress.

	When you are finished with this phase of preparation, click
	on the "Done" button to exit this window.

	**Begin
	To begin the game, click on this item.  After loading and
	initializing all data, the program will present you with 
	a picture of people representing all the game players,
	ready to travel from one shore of the sea to the other on
	a dry path in the middle of the sea.  Depending on the 
	speed of your computer, this may take several seconds.

	Each player is then addressed in turn and given a question
	of appropriate difficulty, based on previous answers.  The
	player should click on the down arrow (or press <Alt> +
	the down arrow key) to display the four possible answers 
	and then select one.  If that answer is correct, a
	congratulatory message will appear on the screen, and
	the person representing that player will walk forward
	the appropriate distance depending on the point-value
	of the question.  These values are determined entirely
	at random, without regard to the difficulty of the question.

	When one player has reached one hundred points, his person
	will exit the screen, followed by all of the others.  Then
	the Egyptian chariots will enter the screen, only to be
	washed away by the sea closing.  The screen will then pan
	to the joyful Israelites celebrating God's victory and
	you will be asked if you wish to play again.  Select
	yes or no.  If you wish to play with a different list
	of players, select "no", change the players from the "Player"
	menu, then select "Begin" again.

	**Statistics
	This item is intended to be selected during a game.  It 
	shows more details about the current player's performance,
	including the percentage of questions answered correctly
	and the difficulty of previous questions.  This is a 
	good place for a non-leader to take solace by showing
	everyone that his questions have been harder and that he is
	actually more knowledgeable than the leader after all.  It
	cannot be accessed when the game is not in progress.

	**Quit Game
	This option will allow you to quit the current game without 
	exiting the program.  You may use it to add or delete players
	or to scramble the order of players.
	
	**Exit
	When you select this option, a window will appear to verify
	that you really want to exit.  From this point you have
	several options.  You may view (or print) the registration
	form, return to the game, or quit the application and close
	the window.  When you exit, the game will save your settings
	so that you can return with the same options active.

*** The Options Menu
	There are two areas in which your may customize the game to
	your preference. The first is the Range of the questions.
	Here you can determine whether the game will deal with 
	questions based on the Hebrew Bible (Old Testament), the
	New Testament, or both.  Click on the button in front of
	your choice to select that option.  If you would prefer
	for the words to read "Old Testament", double-click on
	the words "Hebrew Bible".  A second double-click will make
	a third option available, the name "Tanach", a common 
	Hebrew term for the same collection of books.  This word
	is an acronym based on the Hebrew words, Torah (law),
	Neviim (prophets), and Ketuvim (writings).  All three options
	refer to the same collection of books, so choose your
	preferred term.

	The other area which you may customize is simply to
	turn the sound on or off.  Click the button in front
	of your preference.  The choice of "Off" will silence
	both the music and the sound effects.

	The registered version of the game will give several
	additional areas to customize, including selecting different
	sets of questions and different graphic backgrounds.  The
	registered version will come with a Noah's Ark background
	in addition to the Red Sea one.  Additional background
	scenes and sets of questions may be purchased from the
	author, but will require the registered version to run.

***The Shareware Menu
	**About Shareware
	Opening this submenu gives an explanation of the shareware
	concept, in which a user is allowed to try a program at
	virtually no cost for a period of time to determine if
	it meets his needs.  He then sends the purchase price,
	sometimes called a registration fee, to the author.  Upon
	receipt of this payment, the author will frequently send
	the latest version of the program, printed manual, or
	other items, depending on the program.

	**Registration Benefits
	This dialog box explains all the things that you will
	receive when you register "Crossing the Red Sea".  These
	include a printed manual and the registered version which
	allows you to add your own questions, save your game,
	play with different background graphics or different
	sets of questions.  You may choose to personalize the
	title page of your registered version with a name and/or
	photograph for a small additional charge.

	**How to Register
	This dialog box explains the registration process.  When 
	you decide to register, you may fill out the registration
	form on-screen and then print out the completed form.  If
	you prefer, you may print out the blank form and fill it
	in by hand.  Return the form and a check, cash (U.S.), or
	money order for $19.95 plus $1 for shipping (in U.S.) and
	any additional for optional personalizing to:

	H. F. Buerer
	P.O. Box 83752
	Portland OR 97283-0752

	You may also register on-line thru SWREG on Compuserve
	(Registration ID #11760) or with Visa or Mastercard 
	through NorthStar Solutions at 1-800-699-6395. (If you 
	want the personalize option, you must register with the 
	author directly.)
		
	If you desire to use the game on multiple computers at
	the same site or owned by the same user you can purchase
	a site license. The cost for the second through fifth
	machines is $3 per machine and the cost for the sixth
	through twentieth machines is $2 per machine.  For more 
	than twenty machines there is no additional charge.  Only
	one copy of the software and manual are sent to a site
	and permission is granted to install the software on
	the additional machines.
	
	**Sample Personalize
	This option will show you a couple of sample title screen
	so that you will know what to expect if you order the optional
	personalization when you register.  You may choose either
	a person's name or a family name. (or an organization) If
	you want to order the name and/or photo, be sure to send in
	your registration form by mail to H. F. Buerer, not by phone
	or E-mail.

	**Registration Form
	Choosing this option displays the Registration Form which
	you may print out and send in along with the registration 
	payment to receive your registered copy of the game.  The
	easiest way is simply to type in the information on-screen,
	using the mouse or arrow keys to navigate around the screen.
	Then click on the "Print" button to print the completed 
	form.  This will print automatically to the printer
	installed on LPT1.  If for some reason this is not adequate,
	you may print the registration form from another application
	by printing the file REG_FORM.TXT.

***The Help Menu

	**How to Play
	The dialog box shown by this selection gives a brief 
	introduction to the game and an overview of how to play
	it.  If you begin the game and don't know what to do,
	this is the place to go.

	**User's Manual
	This selection displays the file which you are currently
	reading.  When you order the registered version, it will
	come with a printed User's Manual.

	**About Red Sea
	Clicking this menu item will show some basic information
	about the game.


***Personalize Your Registered Copy
	A new feature available in this version is the ability
	to personalize your software for a small extra fee.  If
	you like, we can display your name, the name of your child,
	or your family name on the title page of the registered
	program for a fee of $2.  For $5 we can also include a 
	scanned photo of you, your child, or your family.  If you
	choose this option, be sure to include a photo for us to
	use.  It will be returned.  If you don't explicitly tell
	us what name to personalize with, we will use the name on
	the registration form.  You can always change or edit it.
	We will include that information with the registered version.

***Files Included in the Shareware Version
	RS.EXE - This is the executable file that runs the game.
	SETUP.EXE
	SETUP.INF - These two files are used to install the program
		to your hard drive and prepare it to run under Windows.
	LEVEL1.DAT
	LEVEL2.DAT
	LEVEL3.DAT
	LEVEL4.DAT
	LEVEL5.DAT
	LEVEL6.DAT
	LEVEL7.DAT
	LEVEL8.DAT
	LEVEL9.DAT
	LEVEL10.DAT - These are the files containing the questions
		at the various degees of difficulty.
	REG_FORM.TXT - This is the registration form to print out.
	RSMANUAL.TXT - This is the user's manual, this file.
	HOW2REG.TXT
	RS_BENE.TXT
	RS_INTRO.TXT
	SHARE.TXT
	SHAREW.TXT - These are text files containing information.
	USED.ALR - This is a file to keep track of which questions
		have been used already so that there will not be
		frequent repetition of questions.
	CHARIOT.BMP
	DANCERS.BMP
	LAND.BMP
	RSSPRYT.BMP
	WAVE.BMP - These files are pictures that are used in the
		course of the game.
	RS_MUSIC.MID
	RS_ENDMU.MID
	CHARGE.WAV
	WIND.WAV
	BIRD.WAV
	BIRDS.WAV
	CHICKENS.WAV
	RIBBIT.WAV
	RIGHT.WAV
	WRONG1.WAV
	WRONG2.WAV - These are sound files to be played through
		a sound card.
	DEFAULTS.SAV - This is a file where the game defaults
	 are saved from one game to the next.
	VBRUN300.DLL
	MCI.VBX
	PICCLIP.VBX
	THREED.VBX - These are system files needed by Visual Basic.

***Customer Support
	H. F. Buerer promises to give registered users whatever help
	it can provide in the operation of "Crossing the Red Sea".
	If you are having problems starting the shareware version,
	the first place to go for help might be the distributor who
	provided you with the shareware copy.  Although H. F. Buerer
	cannot promise to provide support to unregistered users, we
	will do as much in this area as time allows us to.  We may
	not always be available by phone, but you are welcome to
	leave a message at (503) 286-4150.  We will try to get back
	to you when we can.  A better way is to contact us by E-mail
	through Compuserve at (Harry Buerer) 75451,3610 or on AOL
	at HFBUERER.  You are also welcome to contact us by mail at
	P.O. Box 83752, Portland, OR 97283-0752.

***Giving Copies Away
	Since the primary means of distributing shareware is by
	"sharing" software, you are encouraged to give away copies
	of the shareware version of "Crossing the Red Sea" or to
	post it on any BBS which you think is appropriate.  You may
	not alter any of the files on the copies you give away and
	you may not give copies of the registered version.  But
	the shareware version is a great thing to pass on to friends,
	churches, schools, Sunday School classes or anyone else
	whom you think might enjoy it.

***ASP Ombudsman Statement
	H. F. Buerer is a member of the Association of Shareware
	Professionals (ASP).  ASP wants to make sure that the shareware
	principle works for you.  If you are unable to resolve a
	shareware-related problem with an ASP member by contacting 
	the member directly, ASP may be able to help.  The ASP
	Onbudsman can help you resolve a dispute or problem with
	an ASP member, but does not provide technical support for
	members' products.  Please write to the ASP Ombudsman at
	545 Grover Road, Muskegon, MI 49442-9427 USA, FAX 616-788-2765
	or send a Compserve message via CompuServe Mail to ASP
	Ombudsman 70007,3536.

***Hardware Requirements
	Crossing the Red Sea 3.0 for Windows requires an IBM-compatible
	computer running Windows 3.1 or Windows 95. It also requires
	2 Megabytes of RAM, and 2 Megabytes hard disk space.  A mouse, 
	a 3.5HD diskette drive, and at least a 386 processor are 
	recommended.  A sound card will increase your enjoyment of 
	the sounds and music included.

***Installation and DeInstallation
	To install the program, insert the installation disk into
	the diskette drive.  Assuming that your diskette drive is
	drive a:, click on the "File" menu of Program Manager and
	then select "Run...".  In the text box type "a:setup"
	(without the quotation marks) and press the <Enter> key.
	Then sit back and wait for the program to load.  If you
	are using Windows 95, follow the same instructions, but
	"Run..." will be found on the "Start" menu.  During the
	installation process a DOS window will be opened while
	decompressing the files.  When this is finished (when the 
	title-bar says "Finished"), click on the "x" in the upper
	right corner of the window to close it.  If you want to run
	the program by clicking on an icon, then choose "yes" to
	add it to Program Manager.  When installation is complete,
	you may click on the icon to begin play. 

	If you are installing from a downloaded file, use PKUNZIP
	to expand the downloaded file (you've probably already 
	done this).  Then run Setup.exe and follow the instructions
	on the screen.

	To deinstall the program, look at the list of files on
	a previous page of your on-line manual and delete each
	of those files.  They should all be in the directory
	that you designated, probably c:\redsea. If you have
	Windows 95, you can simply delete the entire folder with
	all of its contents.  The two setup files on the diskette 
	were not copied to your hard disk, so don't worry about them.

***Trouble-Shooting
	Problem: No music through the sound card.
	Solution: There are alternate midi files included, since
	one format does not work for all possible configurations.
	The file that is played is "rs_music.mid".  To try any of
	the alternate files, you will need to give them that name.
	You should rename "rs_music.mid" to "rs_music.bak" or some
	other name to save it.  Then rename "rs_musi1.mid" to 
	"rs_music.mid" and try playing the game.  If there is 
	still no music, repeat the process with rs_musi2.mid and
	rs_musi3.mid.  If all these fail, as a last resort, you
	can have the program play music through the PC speaker by
	pressing F2. (Press F3 to undo.)

	Problem: I get "Out of Memory" messages during the final
	sequence or the screen just locks up.
	Solution: We have provided an optional lower-memory-use
	final sequence to enable more users to enjoy the animation
	and sound effects.  To choose the lower-memory option, all
	you hae to do is to press the F4 key any time during the
	game.  The last scene with the people rejoicing will not
	be shown but everything else will be the same.  This
	low-memory mode will be in effect until you exit the game.

	Problem: On the last scene I get white rectangles moving 
	around instead of people.
	Solution: This is caused because the hardware is not able
	to finish animating a scene before it's supposed to start
	on the next one.  It seems to be the result of not enough
	memory.  You can either put up with it, get more RAM, or
	press the F4 key during the game to choose the low memory
	endgame option.

	Problem: I can't find the "any" key.
	Solution: Use another key.

***Frequently-Asked Questions
	How do I register?
		Choose "Shareware" from the menu bar and click on
		"Show Registration Form".  Then fill out the form
		on-screen by typing the information in the blanks.
		Print it out and send it, with the proper fee, to:
			H. F. Buerer
			P.O. Box 83752
			Portland, OR 97283-0752
			USA
		
		If you don't have a printer, please write the
		needed information on a blank sheet of paper and
		register anyway.  If you would prefer to charge
		your registration to your Visa or MasterCard, please
		call NorthStar Solutions at 1-800-699-6395 between
		9 am and 9 pm Eastern Time.  You may also contact
		NorthStar Solutions via fax, e-mail, or non-toll
		-free number.  **Please do not call NothStar 
		Solutions for customer support, only for registering 
		by credit card.**  You may also charge your 
		registration to your Compuserve acount.  GO SWREG
		on Compuserve and search for Registration ID #11760. 

	I know some people who would really like this game.  Can I
	give away copies?
		Yes. We encourage you to give away copies to anyone
		who might enjoy the game, as long as they are
		copies of the shareware version and not the
		registered version.  One of te easiest ways to do
		this is to copy all the files from your distribution
		disk into a temporary directory on your hard drive.
		Then select those files and copy them to a new
		formatted diskette as many times as you want.  If 
		If you downloaded the game, we suggest that you
		unzip the compressed file first, then copy the
		files that result onto diskettes to give away.

	Why don't I get any New Testament questions when I play?
		By default the game gives questions from the
		Hebrew Bible (Old Testament).  You can change
		that setting from the Options menu.  You can
		also change the name used for this collection 
		of writings by double-clicking on the words,
		"Hebrew Bible".

	I've played the game so much that I know all the answers.
	Are there any more questions available?
		The registered version has more questions than
		the shareware version.  In addition, there will
		be entire modules of new questions available
		beginning in Fall 1996.  If you register, you
		will be informed whenever new questions become 
		available.  Some of the new question modules
		will include: Which book?  Which happened first?
		and Where did this happen?

	Can my church use this game for Sunday School or Vacation
	Bible School?
		They certainly can.  Many churches are already
		doing that.  As long as the church or an 
		individual has registered one copy of the game
		for every computer that is used to play on, you
		may use it as much as you like.  See the 
		information on How to Register earlier in this
		manual for site license information.

	I like the music to the game, but sometimes I would like
	to hear music to familiar hymns instead.  Is that possible?
		Yes it is.  The registered version will allow you
		to choose any MIDI file that you like for 
		background music.  Beginning in late 1996, we
		hope to make available a disk of MIDI files of
		familiar hymns to use for this purpose.

	Why the animal noises? Wouldn't a fanfare or something
	be more appropriate?
		There are really two reasons.  We tend to forget
		that the Israelites had their flocks and herds
		with them when they crossed the Red Sea.  Also
		in our testing we discovered that fanfares
		clashed with the music that was playing.  However,
		if you have access to .wav files that you would
		rather hear than those included, simply copy them
		to the directory where the game files are and 
		rename them to RIGHT.WAV, WRONG1.WAV or WRONG2.WAV.

	Can I add my own questions or print out some questions
	to use in my Sunday School class?
		Yes.  Those capabilities are built into the
		registered version.  You can also edit any of
		the questions or answers from the registered 
		version.

	I seem to always get hard questions.  Do you have any
	that are appropriate for younger children?
		Yes.  In fact, younger children will automatically
		get questions that are appropriate for their
		knowledge.  But you have to allow them to miss
		a question or two first; if you help them, they
		will continue to get harder questions.  The game
		is most fun and most fair for everybody when
		nobody helps anybody.  The children will still
		win about half the time and get about two-thirds
		of the questions right.

	I want the name and photo on my title page.  What do I do?
		When you register, include the additional fee: $2
		for name only and $5 for name and photo.  Be sure
		to let us know what name to use.  Include a photo
		(any size) if you want the photo option.  It will
		be returned.  Be sure to register by mail if you
		want this option, not by any of the charging 
		methods.  If you would like to make an exception,
		contact H. F. Buerer by phone, mail, or e-mail.
	
	
***License and Warranty
	You are licensed to use this software for evaluation 
	purposes only for a period not to exceed thirty days
	from date of first use.  If you desire to continue to
	use it after that time, the registration fee must be
	paid to the author.  This software may be freely copied
	and given away under the condition that all files
	remain together and unaltered except for file compression.
	No price greater than $10 may be charged for distribution
	of this program unless it is on CD, and whenever any
	price is charged, the shareware concept must be explained.

	"Crossing the Red Sea" is supplied as is.  The author
	disclaims all warranties, expressed or implied, including,
	without limitation, the warranties of merchantability
	and of fitness for any particular purpose.  The author
	assumes no liability for damages, direct or consequential,
	which may result from the use of "Crossing the Red Sea".