ACES OVER EUROPE 1941 : BARBAROSSA - THE INVASION OF
RUSSIA

New aircraft, squadrons, pilots and campaigns for AOE, on
both the Eastern and Western Fronts.

This ZIP file, AOE1941.ZIP, provides a new, complete, and
I hope seamless, era patch for Aces over Europe, of the
air campaigns of 1941. It complements my earlier era
patches AOE 1940 and AOE 1942, and provides the aircraft
available to the protagonists in Western Europe and on
the Eastern Front, in 1941. The period covered is from
the invasion of Russia on 22 June 1941 until the Russian
counter-offensive of December 1941. Three air forces are
included, the Luftwaffe, RAF, and Russian Air Force (the
Voenno-Vozdushnie Sili, or VVS). It provides new
aircraft, including classic mid-war aircraft like the
Spitfire Vb, Hurricane II, Whirlwind, Bf-109E and F, He-
112B, Bf-110F, the Italian Macchi Mc-200 and Mc-202 , and
classic early Russian machines like the Polikarpov I-16,
MiG-3 and Yak-1.There are new squadrons and new pilots,
with more realistic flight models, damage characteristics
and weapon loads, new camapigns, new historical missions,
and ships including British aircraft carriers and German
surface raiders.

OLD            NEW
Luftwaffe
Me109G         	-Me-109E
Me109K        	 -Me-109F
Fw190A         	-Macchi 200 Saetta
Fw190F         	-Macchi 202 Folgore
Fw190D         	-He-112B
Ju88B              -Ju-88 A
Me262		-Ju-87 B
Ar234		-He-111 H
Typhoon	-Bf-110F

RAF
Tempest        	-Hurricane II
Spitfire IX    	-Fulmar
Spitfire 14    	-Spitfire Vb
Mosquito 18	-Whirlwind

Russian Air Force
Mosquito VI    -Polikarpov I-16
P51       	-MiG-3
P38       	-LaGG-3
P47       	-Yak-1
B26       	-Il-2 Sturmovik
B25                 -Petlyakov Pe-2
B17                 -Ilyushin Il-4
B24       	-Sukhoi Su-2

All aircraft are fully flyable, in single missions and
campaigns.

INSTALLATION
These patches make no permanent changes to your AOE game
files and can be removed as easily as they are installed.
Simply copy all of the files to your AOE game directory.
The new aircraft, squadrons and pilots will be available
to you in place of the old ones, in all single missions
and campaigns. For example, the Me-109G will be replaced
by the Bf-109 E, the Ju88 will be flyable, the Arado 234
will be replaced by the He-111, the Spitfire XIV will be
replaced by the mid-War Spitfire MkVb, and the P47 by the
Yak-1.

To remove these patches and restore the default aircraft,
simply delete these files from your AOE directory.

I have included a batch file, 1941UNDO.BAT, which will
automate the job for you, and save your BEST MISSION  and
CAREER information as well. This batch file assumes that
AOE is in a directory C:\DYNAMIX\AOE. If yours is
elsewhere, you will have to make the appropiate amendment
to the batch file. Simply run this batch file, and all
the AOE1941 files will be deleted, and AOE will be
returned to its original state. It is actually a good
idea to run 1941UNDO.BAT before you install AOE1941 for
the first time, just in case you have any patches that
might conflict, which are not overwritten by AOE1941.

ANY OTHER PATCH FILES YOU MAY HAVE INSTALLED PREVIOUSLY
WILL BE DELETED BY EITHER THE INSTALLATION OF AOE  1941,
OR BY RUNNING 1941UNDO.BAT. IF YOU HAVE ANY OTHER PATCHES
INSTALLED, BACK THEM UP FIRST.

GENERAL
This is the first era patch to attempt to model the
Russian Front, other than by just changing the names of
bases and places, and I am quite pleased with the result.
It has been modelled as accurately as possible (which is
to say, far from perfectly), within the constraints of
the AOE map (which are significant, and dictate that no
aircraft can fly further east then a north-south line
from about Krakow to Konigsberg, or further south than an
east-west line from about Marseille to trieste - try it).
I have compressed European Russia into that area. It is a
compromise, but the best available in the circumstances.

The flight models of all aircraft have been improved. You
will usually need flaps to take off with a full weapons
load, especially in the heavier 2-seater aircraft, and
you will find most aircraft more accurately modelled. The
Bf-110, for example, was heavily armed and fast, but slow
to accelerate. The Hurricane was more rugged, slower, but
as manoeuvrable as the Bf-109 or the Spitfire, while the
Il-2 Stormovik was powerful but clumsy.  I have
undertaken a systematic comparison of power, weight, wing
area, wing loading and drag, and the new flight models
are a result of that, I hope fairly accurately. Aircraft
lose speed and height when turning, more so than before,
and drag at various altitudes has been more accurately
modelled. Rudder turns are now different for different
aircraft. Stalls may come on more quickly than before,
and lazy flying habits may now get you into trouble. Do
not, for example, stall at low altitude.

A lot of work has gone into the aircraft .TBL files.
There are a number of new aircraft, like the Bf-110, He-
112, Westland Whirlwind, Lavochkin LaGG-3 and Sukhoi Su-
2, and Brent "Canuckle" Hanson has provided a Hawker
Hurricane, a Fairey Fulmar, a brilliantly redrawn
Spitfire Vb, the two Macchis, the Polikarpov I-16, and
the Yak-1. There are also new paint jobs on many
machines, and some good squadron differentiation. The
appearances of all of the aircraft have also been
modified to extreme detail, by changes to the aircraft
.TBL files. Shape and colour will be now be displayed
until the aircraft is at about the limit of visible
range. This is a  good visual effect, and a great aid to
early combat identification. Camouflage and squadron
colours will now also show up at long range, whereas
before they were only discernible at close range. The
drawback to these extreme detail changes is that they are
more processor-intensive. Slow PC's may run very slowly,
or even freeze. The new files have been tested
extensively and work fine on a 386 DX 33, and on a 486 DX
66, but if you are having trouble try turning off the
ground detail in combat, or adjusting the time slider.

I have also made a number of sundry small changes, to
mission screens and the like. For example the Crossbow
mision is now the Intruder mission (V-1's didn't exist in
1942, remember), with enemy barracks or other such sites
as the target. Aircraft are generally referred to as
such, rather than as "airplanes", and in campaigns a
single mission is a "sortie".

There are also a number of ordnance changes. The original
AOE BULLETS.MEC file had some significant errors in
ordnance characteristics (especially for the .50 calibre
MG, which was portrayed as being as powerful as a 20mm
cannon), which I have fixed.  I have also fixed the
exaggerated trajectory on the Gr.21 rockets, with a new
ROCKETS.MEC file. Another change is the availablity of
armour-piercing (AP) bombs for anti-ship work, on the
aircraft mostly used for that type of mission, by some
changes to the BOMBS.MEC file. These have a greater
effect on ships than the ordinary high-explosive general
purpose (GP) bombs.

The campaigns are reasonably historically accurate. You
will find that flight formations and numbers vary over
time.  I have also introduced a little more unpredictably
and hence realism into campaign missions. The original
AOE had every mission a fight to the finish, with
predictable numbers of enemy aircraft every time you
flew. I have changed that - on some missions you will
have a milk run, while some will be hotly contested. And
intelligence is not perfect - on some missions the train
or convoy you are tasked to attack will not be there.
Look for targets of opportunity.

There are 39 new historical missions (11 more than the 28
of original AOE), suitably modified for the period. These
are either completely new or have been carefully
modified, and should give you some exciting flights.
There are a number of naval missions, which are quite
interesting, and you can land on the carriers. The
mission dates and parameters are right, although some of
the airfields and other locations are not perfect, but
that was a compromise (avoiding a lot more work for
little extra reward). The ordnance load does not always
show up correctly on the pre-mission screen here, but
there is generally a reference to the ordnance load in
the mission briefing, but you can assume that there are
bombs and/or rockets loaded if you have a strike mission,
otherwise just guns.Watch your flight performance here,
by the way, because the aircraft are sometimes loaded
with non-typical ordinance, and take-offs, especially,
can be difficult.

AMMUNITION LOADS
One of the major drawbacks of AOE, unfortunately, is that
it cheats, by increasing the ammunition loads of your
computer-controlled opponents, by a factor of about
three. I have included 3 zip files to enable this to be
overcome, by reducing the ammunition loads of the
aircraft by a factor of three. These 3 zip files are:
1) AMMO_ORG.ZIP
The files in AMMO_ORG.ZIP are the 21 original AOE 1941
*.GL files. Unzip this file into your AOE directory to
return to the original ammunition loads of AOE 1941 after
using AMMO_GER.ZIP or AMMO_ALL.ZIP.
2) AMMO_GER.ZIP
The files in AMMO_GER.ZIP are the 9 *.GL files for the 8
German aircraft. Unzip this zip file and use these 9
files if you are flying for the ALLIES.
3) AMMO_ALL.ZIP
The files in AMMO_ALL.ZIP are the 12 *.GL files for the
Allied aircraft. Unzip this zip file and use these 12
files if you are flying for the GERMANS.

SNOW and MUD
One of the main distinguishing characteristics of the
Russian campaign, especially in 1941, was the influence
of the weather. I have included three zip files
(MUDPAL.ZIP, SNOWPAL.ZIP and ORIGPAL.ZIP) to achieve the
cosmetic result of flying over mud or snow, and to return
to the original AOE ground colour. They have no effect on
flight performance.
MUDPAL.ZIP and SNOWPAL.ZIP each contain 30 AOE pallette
(*.PAL) files. Simply copy all 30 of these files into
your AOE directory to fly over mud or snow respectively.
For purists, use the MUD PAL files on the Eastern Front
in October (in the campaigns Drang nach Osten and Crisis
in the South), and the SNOW PAL files in
November/December (throughout the campaigns Winter Storm
and Moscow Counterblow).
To return to the original AOE ground colour,  delete all
30 PAL files in your AOE directory, and then copy the 10
PAL files from ORIGPAL.ZIP to your AOE dircetory.

THE AIRCRAFT
Messerscmitt Bf-109 E
The Emil (so-called from its "E" designation, and the
name of its designer, Willi Emil Messerschmitt) was the
mainstay of the Luftwaffe throughout the campaigns in
Poland, Norway, France. Although being replaced by the
better Bf-109F, it was still in widespread service during
the invasion of Russia in 1941. It is fast and fairly
manoeuvrable, and superior to most other fighters of the
period, with the exception of the Spitfire, which was its
equal below 20,000 feet. Its finish is the early war
green splinter camouflage, with a light blue
underside.The squadron colours look good. The Emil has
2x7.9mm MG in the fuselage, and 2x20mm cannon in the
wings.

Messerschmitt Bf-109 F
The Friedrich (from its "F" designation), the longer, re-
engined and aerodynamically re-designed Bf-109F, entered
service in early 1941, replacing the E model (the Emil)
which had spearheaded the Blitzkriegs of 1939 and 1940.
The Friedrich was the last pure fighter in the Bf-109
line. It partly regained the ascendancy from the newer
RAF machines then entering service. Significantly faster
than the Emil, the F model abandoned wing guns for a 15mm
MG 151 cannon firing through the propellor hub, the
engine vibration problem which had plagued the Emil
having been solved. The 15mm cannon, the personal
preference of Molders (who was a crack shot with it) was
not a success, and was replaced in the F-4 model by the
heavier 20mm  MG 151 cannon, which is modelled here. The
F model also mounted 2x7.9mm MG in the fuselage.

Macchi Mc-200
The standard Regia Aeronautica (Italian Air Force)
fighter at the outbreak of war, the radial-engined Macchi
Mc-200 Saetta ("Lightning")was a sturdy, light,
responsive, and agile fighter, although slow and poorly
armed, carrying only 2x12.7mm MG. It saw widespread
service in North Africa and southern Russia, in Italian
squadrons like 30 Stormo.

Macchi Mc-202
The best Regia Aeronautica  fighter of the mid-war
period, the in-line engined Macchi Mc-202 was a fast and
agile fighter, although lightly armed, carrying only
2x12.7mm MG and 2x7.6mm MG. Except in armament it was the
equal of any Allied fighter of the period. The Macchi Mc-
202 saw widespread service in North Africa and southern
Russia, in Italian squadrons like the elite 51 Stormo.

Heinkel He-112B
The runner-up to the Bf-109 in the 1935 competition to
select the Luftwaffe's new single-seat fighter, the He-
112 was produced in small numbers for export. It served
with a number of Axis air forces, notably those of Spain,
Hungary and Rumania, on the Eastern front. A light,
agile, and very manoeuvrable fighter, and easy to fly, it
was as well armed as the Bf-109, but slow.

Junkers Ju-88A
This was the first production version of the versatile Ju-
88 line. It is fully flyable in single missions and
campaigns The Ju-88G is in a light green/dark green
splinter finish, with a grey underside, and takes
squadron colours. A fast and tough bomber, it was lightly
armed at his time of the war, with between 3 and 5x7.9mm
MG and a 1500kg bombload. Like the Ju-87 Stuka, the Ju-88
has dive brakes, which are linked to and controlled by
the flap lever.

Junkers Ju-87 B Stuka
The fearsome epitome of the Blitzkrieg in the early years
of the war, the Stuka (from Sturzkampfflugzeug, or dive-
bomber) was easy to fly, but slow and poorly armed, and
outclassed by modern single-seat fighters. The Stuka has
an armament of 2x7.9mm MG, a rear flexible 7.9mm MG and a
500kg bombload. As a divebomber it has dive brakes, which
are linked to and controlled by the flap lever. These
permit quite steep dives without reaching uncontrollable
speeds.

Heinkel He-111H
The epitome of the Battle of Britain and the later
"Blitz" on London, the sturdy Heinkel was the workhorse
of the Luftwaffe's bombing offensives in 1940 and 1941.
It had the heaviest bombload of the German bombers of the
time (2000kg), but was slow and poorly armed (5x7.9mmMG).

Messerscmitt Bf-110 C
This 2 seater heavy fighter was the pride of the
Luftwaffe, until it encountered the fast 8-gun fighters
of the RAF in 1940. The Bf-110 is heavily armed with
4x7.9mm MG, 2x20mm cannon and a rear flexible 7.9mm MG,
was of sound design, and did sterling service throughout
the War, especially in the East. It has its merits, but
is not meant to dogfight single-seaters. A high speed
diving attack is the best tactic in this, to some extent
an under-rated, fighter aircraft.

Hawker Hurricane IIC
The Hurricane constituted some 60% of the strength of
Fighter Command during the Battle of Britain, and it was
still in widespread use in 1941 and 1942. It was an
excellent bomber interceptor and dogfighter, although not
as fast as the Spitfire or Bf-109. Not generally regarded
as being as glamorous as the Spitfire, the more rugged
and reliable Hurricane was in fact the preferred aircraft
of many successful British aces in the early years of the
War. The Mark IIC was identical to the Mk I except for
the armament, with 4x20mm Hispano cannon instead of the
8x .303 cal Browning machine guns of the Mk I. The Mark
II also had an improved bomb capacity, which made it a
useful fighter bomber, a role in which it saw extensive
service in the desert campaigns.

Fairey Fulmar II
Introduced in 1940, the Fairey Fulmar was the Royal
Navy's first monoplane fighter. A two-seater, it was
slower and less manoeuvrable than contemporary single-
seat machines, but capable of dealing with German bombers
and floatplanes. It had a long range, and saw widespread
action both carrier-borne and land-based, in Europe and
the Pacific. The Fulmar could  carry a 500lb bombload,
and had 8x0.303 cal MG mounted in the wings, with a
generous ammunition load.

Supermarine Spitfire MkVb
 The Spitfire was a versatile and successful aircraft,
which served in successive Marks throughout the war. The
Mark Vb was the third major Spitfire mark (after the
original Mark I and the Mark II), which entered service
in 1941. It was the first Spitfire Mark released in any
numbers for overseas service, and was widely used, from
the Arctic Circle to the Western Desert, Burma and
Darwin.  It was superior to the Bf-109 Es and Fs of the
period. It was armed with 2x20mm Hispano cannon and 4x
0.303 cal Browning machine guns instead of the 8x .303
cal Browning machine guns of the Mk I, and could carry a
modest bombload.

Westland Whirlwind
In its day one of the fastest and most heavily-armed
fighters in service, the single-seat, twin-engined
Whirlwind entered service in 1940. An unusual design for
a British fighter, it was intended to be a long-range
escort fighter. Its main feature was its heavy
concentration of firepower, with 4x20mm cannon in the
nose (although with a limited ammunition supply), and it
could also carry up to 1000 lbs of bombs. There were
problems with its unreliable Rolls Royce Peregrine
engines, and it was not produced in large numbers, being
supplanted by better single-engine fighters like the
Spitfire Vb and IX, and more heavily armed fighter-
bombers like the Typhoon. Light, manoeuvrable and fast,
and a delight to fly, the Whirlwind saw extensive service
in cross-Channel raids between 1941 and 1943, until
replaced in that role by the more heavily armed Typhoon.

Polikarpov I-16
The stubbby Polikarpov I-16 was a surprisingly fast and
capable monoplane fighter of the 1930's, which gave
outstanding service in  the Spanish Civil War from 1937-
1939. Known in Spain as the Mosca (Fly) by the Republican
pilots who flew it, and as the Rata (Rat) by its
opponents, it still made up some 65% of the front-line
strength of the VVS in 1941. The 1941 version was well
armed with 2x7.62mm MG in the engine cowling, and 2x20mm
cannon in the wings, but was no match for the Bf-109.

MiG-3
Reputed to be a "hot" machine when introduced, the MiG-3
was fast, but difficult to fly and not particularly
manoeuvrable, and the least-well armed of the trio of new
1941 Russian machines (MiG-3, LaGG-3 and Yak-1), carrying
only  2x7.62mm MG and 1x12.7mm MG in the engine cowling.
It was a useful bomber interceptor and later ground-
attack aircraft, but not a success as a dogfighter.

LaGG-3
The first operational fighter from the the highly
successful Lavochkin Gudnov and Gorbunov (later simply
Lavochkin) Design Bureau, and the most numerous of the
new Russian front-line fighters in 1941, the LaGg-3 was
neither as fast as the MiG-3 nor as manoeuvrable as the
Yak-1, but was and well-armed with 2x12.7mm MG in the
engine cowling and 1x20mm cannon in the propellor
spinner. It was also sturdy, and well-liked by pilots.

Yak-1
The best of the new Russian fighters of 1941, and the
first of a long and successful line of Yaks that
stretched through the war and beyond, the Yak-1 was a
tough dogfighter, especially at low altitude, and well
armed with 2x7.62mm MG in the engine cowling and 1x20mm
cannon in the propellor spinner.

Il-2
One of the toughest aircraft of the war, the Ilyushin Il-
2 "Stormovik" was a formidable ground-attack aircraft,
heavily armed with 2x7.62mm MG, 2x20mmcannons, rockets
and bombs. The engine and pilot compartment were enclosed
in an armoured "bathtub", which rendered it almost immune
from small-arms fire from the ground. The 1941 version,
the Il-2, was a single-seat machine, which made it
vulnerable to attack from the rear by German fighters. A
later version, the Il-2m, was a two-seater, with an
additional rear flexible MG for defence, which was an
improvement.

Pe-2
A versatile attack bomber, the Petlyakov Pe-2 was known
as the "Russian Mosquito", although it actually more
closely resembled the successsful Junkers Ju-88 in its
flight characteristics and operational use. It had two
forward firing MGs, and two rear flex MGs for defence,
and could carry a useful bomb load. The Pe-2 was widely
used for ground  support, throughout the war.

Il-4
Known as the DB-3 until 1940, and then renamed, the
Ilyushin Il-4 medium bomber was widely used throughout
the war, by both the Russian Air force and Russian Navy.
Capable of carrying a good bomb load over long distances,
and reliable, it achieved fame as the first Russian
aircraft to bomb Berlin,  in August 1941.

Su-2
Pavel Sukhoi's Su-2, like many of the single-engined
attack aircraft of the 1930s (such as the Fairey Battle,
the Blackburn Skua, the Douglas TBD-1 Devastator, the
Polish PZL P-23 and the Italian Breda Ba-88), was a
disappointment, being underpowered, overweight,  and
undergunned. Powered by a 1,000 hp Shvetsov M-88 radial
engine, it had four forward-firing 7.62mm MGs mounted in
the wings and one rear turret 7.62mm MG, and could carry
a bomb load of up to 1000 kg. It was widely used in an 
attack role, and occasionally as an interceptor. 
Demonstrating the fact that light bombers, at low or 
medium altitude, were vulnerable unless provided with 
fighter escort, the Su-2 suffered heavy losses from the 
Luftwaffe and from flak in 1941, and most had been 
withdrawn from front-line service by mid-1942, in favour 
of the more heavily armoured Il-2 and the later Il-2m.

THE PILOTS
The original AOE had pilots of phenomenal skill, who
could fly their aircraft well outside the real
performance envelope, and who were all crack shots. This
has been changed, to make the aces good, but not super-
human, and the rookies suitable windy, and prone to waste
ammunition. You will now often see tracer flying past
you, especially when flying through a formation of novice
bombers. There are new aces as well, including the
highest scoring ace in history, Erich Hartmann (352
victories), and many of the best Russian aces.

THE SQUADRONS
I have made a number of small changes to the squadrons,
including to the level of pilot quality, to make them
more variable. The Luftwaffe (which now includes some
Axis allied squadrons)and RAF squadron names should be
familiar or self-explanatory, but for those not familiar
with Russian nomenclature of WWII, it was as follows.
VVS  Voenno-Vozdushnie Sili  (literally "Military Air
Force") - the Russian Air Force
I    Istrebel (Fighter)
Sh   Shturmovik  (literally "one who attacks") - an
attack aircraft
B    Bombardirovshcnik - Bomber
SB   Skorostnoi Bombardirovshcnik - Fast Bomber
D    Dalny - Long range prefix
AP   Aviation Regiment
AD   Aviation Division
Thus IAP=Fighter Regiment, ShAP= Attack Regiment, BAP=
Bomber Regiment.
The honorary title "Guards" was a recognition of a unit's
courage and achievement, which was first awarded to  air
units in December 1941. The unit was awarded a banner,
and officers had the prefix "Guards" to their rank, and
all ranks wore a special insignia.

Russian practice for aircraft nomenclature in the 1930's
was similar to US practice, namely (Type)-(Number).
Examples are the I-16 (Fighter No.16) and DB-3 (Long-
range bomber No. 3), like the P-40 (Pursuit No.40),
P-47 or P-51. In 1940 the system was changed, to (Name of
Design Bureau)-(Number). Thus the Mikoyan-Gurevich 3 or
MiG-3 and the Yakovlev l or Yak-1. Some (not all)
existing aircraft were renamed, in accordance with the
new system, thus the DB-3 long-range bomber became the
Ilyushin Il-4.

THE CAMPAIGNS
There are 3 campaigns per air force in AOE 1941:
Luftwaffe Barbarossa          22 June-31 August 1941
          Drang nach Osten         1 September-31 October
1941
          Winter Storm        1 November-31 December 1941
RAF       Channel Summer      22 June-31 August 1941
          Lean towards France 1 September-31 October 1941
          Crescendo of Bombing     1 November-31 December
1941
Russian Air Force   Invasion!           22 June-31 August
1941
          Crisis in the South      1 September-31 October
1941
          Moscow Counterblow  1 November-31 December 1941

GLITCHES AND WARNINGS
1. Some of the "out of cockpit" views are not perfect,
and I have not changed any of the ground vehicles, so you
will still see late-war tanks and so on. They are small
problems, but I can't help them at the moment.
2. There is a small problem with AOE's implementation of
flyable aircraft with rear guns that I could not fix.
When you start to line up a shot with your forward guns,
you will find that they sometimes fire on their own!  A
sort of auto-firing gun sight, or maybe a jumpy co-pilot
with an itchy trigger finger. Quite accurate, too. I have
scored several victories due to this "feature". I think
the benefits outweigh the problem, but it's up to you!
3. Carriers cannot be used as bases for campaigns, which
is a pity, but you can land on them at the end of any
mission.
4. The sim may occasionally generate bogus single
missions, usually Interdiction for the Germans
(particularly those targeting trains) or Scramble for the
Allies. These may be set up against no target, or a
friendly one, from an odd airbase. If it happens just
ignore it, decline the mision, and select another.
5. Do not use Jaybird's .BAT files or any other file that
modifies the ORDANCE0.DAT file and or the SQUAD0.DAT
file, because files these have been rewritten. Doing so
will cause AOE to crash.
6. VCR plaback may be affected. Prior to playback the AOE
VCR scans the tape and loads all the relevant data
(*.FMD, *.GL,*.DMG & BXL's etc.) for each aircraft that
is in the VCR. If this data is different then you will
get a different play back of the VCR. There is nothing
permanent in this - removing AOE 1942 will fix the
problem. There is, incidentally, no problem in playing
back a VCR using modified data files that merely change
an aircraft's "appearance" or "ordnance load" via a
modified  *.TBL file or the modified ORDNCE0.DAT file.
7. There is an occasional system freeze problem, which
occurs during flight or at the end of missions, which I
cannot systematically replicate, or eliminate. There is
also a very occasional colour palette problem, which I
think arises from the use of differing .TTM and .PAL
files in some of the new aircraft, and which first
manifests itself by a "disappearing" gunsight in the
forward cockpit view, and/or by the side or rear cockpit
views going "multi-coloured", pink, green, yellow and
other weird colours, or by a system freeze. These
problems are only very occasional, and will cause no harm
to your files. They are not a permanent problem, but do
require a system reset, so any mission you are flying
will be lost. I think this problem has been solved by Bob
Church's new AOEDYN and AOECLEAN utilities (available on
Compuserve's FSCOMBAT Forum), which I recomend for use
with AOE 1941. They make the whole thing much neater.

VIEWING AND PRINTING THIS FILE
This file is saved in Word for Windows 2.0 format as
1941AOE.DOC, and in ASCII text format as 1941AOE.TXT.

ACKNOWLEDGMENTS
This patch is the result of a lot of hard work, which has
built on a lot of detective work, hacking, editing, and
creation from those who have gone before. I have never
met, but especially want to thank:
Damon Slye, for creating AOE in the first place, and not
encrypting the code.
James "Jaybird" Johnson, for his pioneering work on the
code, especially the GL and GLT files.
Grant "Tagert" Senn, for his extensive work, especially
on the ORDNANCE.DAT file, and for his flyable bombers in
AEBMR.ZIP.
Nicholas Bell, for his major work, especially on the
SQUAD0.DAT, PLT, FMD and DAT files, his AOEREAL files,
his text file UP2NOW.TXT; and his utilities AOEDIT.EXE
and PILOT.EXE
Tim Kilgore, for his essential ACE-OUT utility.
Uwe Serf,  for his pioneering work on aircraft colours,
and his new aircraft in AOENEW.
Erik Pilawskii and Timoleon Ravazoulas, for their "Aces
Pages" on the Internet, with their great new aircraft,
and their work on the flight models of WWII aircraft.
August Horvath, for his amazing work on the aircraft TBL
files and his text description of how to modify them; and
for his new aircraft.
Bob Church, for his comprehensive work on the TARGET.1
file and on the Historic Mission codes, and his new
AOEDYN and AOECLEAN utilities.
Steve "CrackerTex" Cook for his help on many of the small
files like AIR0.DAT, PITCH0.DAT and ACE0.DAT.
Brent "Canuckle" Hanson, for his regular suggestions,
encouragement and help on many of the aircraft, and
especially for his new Hurricane, Fulmar, Spitfire, and
Macchis.
And all of those other AOE fans, who have downloaded my
earlier efforts, AOE 1940, 1942 and 1945, and sent
messages of praise and encouragement.

FINAL WARNING
DYNAMIX DOES NOT OFFICIALLY SUPPORT THE HEX EDITING OF
ITS SOFTWARE. IF YOU ARE HAVING TROUBLE WITH AOE USING
THIS PATCH, DO NOT CONTACT DYNAMIX. DELETE ALL FILES
WHICH CAME WITH THIS PATCH AND SEE IF THE PROBLEM IS
STILL THERE. CONTACT DYNAMIX IF IT IS. IF THE PROBLEM IS
ONLY THERE WHEN YOU ARE USING THIS PATCH, PLEASE CONTACT
ME.

LAST WORDS
In late 1996 I started a small AOE project for my own
amusement, to devise some way of utilising some of the
great aircraft patches that are around, in a seamless way
- putting in my personal favourite aircraft, with mission
screens that match the in-flight weapon load, and so on.
The whole thing took about 3 months, and became AOE 1945.
AOE 1945 was non-historical, and I decided that what was
really needed was a complete patch with only the correct
contemporary aircraft flying against one another. Hence
my second and third historical era patches, AOE 1940 and
AOE 1942. They have been very well received, and so I
thought that the war should move east, to Russia, and
introduce the Russian Air Force.

The files in AOE1941.ZIP are freeware, and can be freely
distributed.
I hope you enjoy them. Any comments, suggestions or
complaints, let me know.

Charles Gunst
 Compuserve:   100240,2204
 Internet:          100240.2204@compuserve.com
20 April 1998


