AOWEST40.ZIP
ACES OVER WESTERN EUROPE 1940 -
THE BATTLE OF FRANCE AND THE BATTLE OF BRITAIN, WITH
BIPLANES

New (very) early-War aircraft, squadrons, pilots and
campaigns for AOE

This ZIP file, AOWEST40.ZIP, provides a new, complete,
and I hope seamless, patch for Aces over Europe, of the
air campaigns of 1940, the Battle of France and the
Battle of Britain. It provides completely new aircraft,
including 3 biplanes, new squadrons and new pilots, with
more realistic flight models, damage characteristics and
weapon loads, new camapigns, new historical missions, and
three new air forces, the French Armee de l'Air, the
Dutch Luchtvaartafdeling and the Belgian Aeronautique
Militaire, plus Italian Regia Aeronautica squadrons as
well.  It is a historical rather than hypothetical
addition, which enables you to fly in and against a lot
of new machines that were actually available in1940. The
new aircraft, and the ones they replace, are as follows:

OLD       NEW
Luftwaffe
Me109G         -Bf-109E-3 Emil
Me109K         -Bf-109E-7 Emil
Fw190A         -Fiat CR-42
Fw190F         -Junkers Ju-87B Stuka
Fw190D         -Bf-110C-1
Ju88B          -Ju88 A
Me262          -Savoia-Marchetti SM-79
Ar234          -Heinkel He-111H

RAF
Typhoon        -Hawker Hurricane MkI
Tempest        -Gloster Gladiator
Spitfire IX    -Spitfire MkI
B26            -Boulton Paul Defiant
B25D           -Fairey Battle
B17		-Bristol Beaufort

Armee de l'Air
P51D           -Morane Saulnier MS-406
P38J           -Dewoitine D-520
P47D           -Bloch 152
B24            -Potez 631

Luchtvaartafdeling (Dutch Air Force) and Belgian
Aeronautique Militaire
Spitfire XIV   -Fokker D-XXI
Mosquito 18    -Fokker G-1
Mosquito VI    -Fairey Fox

All aircraft are fully flyable, in single missions and
campaigns.

INSTALLATION
These patches make no permanent changes to your AOE game
files and can be removed as easily as they are installed.
Simply copy all of the files to your AOE game directory.
The new aircraft, squadrons and pilots will be available
to you in place of the old ones, in all single missions
and campaigns. For example, the Me-109G will be replaced
by the Bf-109E3 , the Ju88 will be flyable (and changed
to the 1940 A model), the Arado 234 will be replaced by
the Heinkel He-111, and the Spitfire IX will be replaced
by the original Spitfire MkI.

To remove these patches and restore the default aircraft,
simply delete these files from your AOE directory. I have
included a batch file, 1940UNDO.BAT, which will automate
the job for you, and save your BEST MISSION  and CAREER
information as well. This batch file assumes that AOE is
in a directory C:\DYNAMIX\AOE. If yours is elsewhere, you
will have to make the appropiate amendment to the batch
file. Simply run this batch file, and all the AOWEST40
files will be deleted, and AOE will be returned to its
original state. It is actually a good idea to run
BOBUNDO.BAT before you install AOWEST40 for the first
time, just in case you have any patches that might
conflict, which are not overwritten by installation.

ANY OTHER PATCH FILES YOU MAY HAVE INSTALLED PREVIOUSLY
WILL BE DELETED BY EITHER THE INSTALLATION OF AOWEST40,
OR BY RUNNING 1940UNDO.BAT. IF YOU HAVE ANY OTHER PATCHES
INSTALLED, BACK THEM UP FIRST.

GENERAL
The flight models of all aircraft have been improved. You
will usually need flaps to take off with a full weapons
load, especially in the heavier 2-seater aircraft, and
you will find most aircraft more accurately modelled. The
Bf-110, for example, was heavily armed and fast, but slow
to accelerate. The Hurricane was more rugged, slower, but
more manoeuvrable than either the Bf-109 or the Spitfire.
The Bf-109E had more power than the Spitfire, fuel-
injection which gave it an edge over 20,000 feet, and a
tighter turning circle, but was less robust, causing
pilots to be less keen to push it to the extremes to
which the Spitfire could be put. I have undertaken a
systematic comparison of power, weight, wing area, wing
loading and drag, and the new flight models are a result
of that, I hope fairly accurately. Aircraft lose speed
and height when turning, more so than before, and drag at
various altitudes has been more accurately modelled.
Rudder turns are now different for different aircraft -
the Hurricane has a larger and more effective rudder than
the Spitfire, for example. Stalls may come on more
quickly than before, and lazy flying habits may now get
you into trouble. Do not, for example, stall at low
altitude.

I have made some small concessions to playability. In
1940 the original Mark I Spitfires and Hurricanes did not
have ammunition counters (their German opponents did),
and pilots had to rely on the last couple of dozen rounds
at the bottom of the box being tracer to warn them of
running low. This is annoying in AOE, so I left the ammo
counters in. The aircraft of 1940 were not generally as
versatile as their later counterparts, but I have given
all aircraft at least a nominal fighter-bomber capacity.

AOE only allows a maximum of 4 air forces, so the Italian
Regia Aeronautica appears as part of the Luftwaffe (which
it in fact was, operationally, in these campaigns), and
the Belgian Aeronautique Militaire appears as part of the
Dutch Air force, the Luchtvaartafdeling (which it was not). 
Apologies to all concerned for that, but it was unavoidable.

I have put a lot of work into the aircraft .TBL files.
There are many completely new aircraft, like the Gloster
Gladiator, Fiat CR-42, Fairey Fox, Bf-110, Savoia-
Marchetti SM-79, Potez 631, the Hawker Hurricane, and 
the Bristol Beaufort , as well as new paint jobs on machines
like the Bf-109. I am quite pleased with most of these.
The appearances of all of the aircraft have also been
modified to extreme detail, by changes to the aircraft
.TBL files. Shape and colour will be now be displayed
until the aircraft is at about the limit of visible
range. This is a  good visual effect, and a great aid to
early combat identification. Camouflage and squadron
colours will now also show up at long range, whereas
before they were only discernible at close range. The
drawback to these extreme detail changes is that they are
more processor-intensive.

I have also made a number of sundry small changes, to
mission screens and the like. For example the Crossbow
mision is now the Intruder mission (V-1's didn't exist in
1940, remember), with enemy barracks or other such sites
as the target. There are also British radar stations, which
make good targets of opportunity along the south-east
Channel coast. Aircraft are generally referred to as
such, rather than as "airplanes" (in Europe in 1940 that
usage was several years away for most English speakers),
and in campaigns a single mission is a "sortie". US
medals, also, have been changed, to the equivalent French
ones (although you will be lucky to gain enough victories
flying for the Armee de l'Air, outnumbered as you will
find yourself to be, to get many of those). There are
also teletype messages in this patch, which I have not
done before, to give some historical flavour.

The campaigns are reasonably accurate. You will find that
flight formations and numbers vary over time, sometimes
quite quickly during one campaign. As the French air
force, for example, is blasted from the sky during the
Battle of France, the average number of aircraft in a
flight will reduce. The RAF will gain in numbers from
1940 to 1941, while the Luftwaffe will generally decline.
I have also introduced a little more unpredictably and
hence realism into campaign missions. The original AOE
had every mission a fight to the finish, with predictable
numbers of enemy aircraft every time you flew. I have
changed that - on some missions you will have a milk run,
while some will be hotly contested. And intelligence is
not perfect - on some missions the train or convoy you
are tasked to attack will not be there. Look for targets
of opportunity.

There are appropriate training misions for all 4 air
forces, and 28 new historical missions as well, suitably
modified for the period. These are either completely new
or have been carefully modified, and should give you some
exciting flights. The mission dates and parameters are
right, although some of the airfields and other locations
are not perfect, but that was a compromise (avoiding a
lot more work for little extra reward). There are
generally bombs loaded if you have a strike mission,
otherwise just guns.Watch your flight performance here,
by the way, because the aircraft are sometimes loaded
with non-typical ordinance, and take-offs, especially,
can be difficult.

Several aircraft (the Fiat CR-42, Junkers Ju-87 Stuka,
Gloster Gladiator and Fokker D-XXI), have a fixed main
undercarriage. IT IS STILL NECESSARY TO LOWER THE
UNDERCARRIAGE TO LAND. This is to lower the tail-wheel or
skid. Failure to do this will result in a crash on
touchdown.

AMMUNITION LOADS
One of the major drawbacks of AOE, unfortunately, is that
it cheats, by increasing the ammunition loads of your
computer-controlled opponents, by a factor of about
three. I have included 3 zip files to enable this to be
overcome, by reducing the ammunition loads of the
aircraft by a factor of three. These 3 zip files are:

a) AMMO_ORG.ZIP
The files in AMMO_ORG.ZIP are the 21 original AOE 1942
*.GL files. Unzip this file into your AOE directory to
return to the original ammunition loads of AOE 1942 after
using AMMO_GER.ZIP or AMMO_ALL.ZIP.

b) AMMO_GER.ZIP
The files in AMMO_GER.ZIP are the 8 *.GL reduced-ammo
files for the 8 German aircraft. Unzip this zip file and
use these 8 files if you are flying for the ALLIES.

c) AMMO_ALD.ZIP
The files in AMMO_ALL.ZIP are the 13 *.GL reduced-ammo
files for the Allied aircraft. Unzip this zip file and
use these 13 files if you are flying for the GERMANS.

THE AIRCRAFT
Messerschmitt Bf-109 E-3
The Emil (so-called from its "E" designation, and the
name of its designer, Willi Emil Messerschmitt) was the
mainstay of the Luftwaffe throughout the campaigns in
Poland, Norway, and France. It is fast and fairly
manoeuvrable, and superior to all other fighters of the
period, with the exception of the Spitfire, which was its
equal below 20,000 feet. Its finish is the early war
green and grey splinter camouflage, with a light blue
underside.The squadron colours look good. The Emil has
2x7.9mm MG in the fuselage, and 2x20mm cannon in the
wings.

Messerschmitt Bf-109 E-7
This was an upgraded Emil, with a power booster and
increased armour for the pilot, introduced during the
Battle of Britain, which also had an ability to carry a
small bombload. In this role it was used for tip-and-run
raids on British airfields and radar stations. Some
machines had a further 20mm cannon firing through the
propellor hub (such as became common later in the war),
but this was not generally used in 1940, because of
reduced performance from vibrations to the engine. I have
made it available as an extra guns option on the Pre-
Flight menu, and its use is up to you. The Emil 7 is in
Battle of Britain blue and green finish.

Fiat CR-42 Falco.
The Fiat CR-42 Falco (Falcon) was the last biplane to see
operational service in large numbers. It first saw
combat in June 1940, at the end of the French  campaign,
and was used (unsucessfully) over Britain in
October 1940. It was later widely used in Italian East
Africa, North  Africa and in the Mediterranean. The
squadron markings depicted are those of 95a Squadriglia,
18o Stormo, based at Maldegen, Belgium in October 1940
for attacks on Britain. The Fiat CR-42 was armed with 2
heavy 12.7mm MGs, and could carry a light bombload for
fighter-bomber missions.

Junkers Ju-87 B Stuka
The fearsome epitome of the Blitzkrieg in 1939 and 1940,
the Stuka (from Sturzkampfflugzeug, or dive-bomber) was
easy to fly, but slow and poorly armed, and outclassed by
the RAF fighters. The Stuka has an armament of 2x7.9mm
MG, a rear flexible 7.9mm MG and a 500kg bombload. As a
divebomber it has dive brakes, which are linked to and
controlled by the flap lever. These permit quite steep
dives without reaching uncontrollable speeds.

Messerschmitt Bf-110 C
This 2 seater heavy fighter was the pride of the
Luftwaffe, until it encountered the fast 8-gun fighters
of the RAF. The Bf-110 is heavily armed with 4x7.9mm MG,
2x20mm cannon and a rear flexible 7.9mm MG, was of sound
design, and did sterling service throughout the War. It
has its merits, but is not meant to dogfight Spitfires or
Hurricanes. A high speed diving attack is the best tactic
in this, to some extent an under-rated, fighter aircraft.

Junkers Ju-88A
This was the first production version of the versatile Ju-
88 line. It is fully flyable in single missions and
campaigns The Ju-88G is in a light green/dark green
splinter finish, with a grey underside, and displays a
variety of squadron colours. A fast and tough bomber, it
was lightly armed at this time of the war, with between 3
and 5x7.9mm MG and a 1500kg bombload. Like the Ju-87
Stuka, the Ju-88 has dive brakes, which are linked to and
controlled by the flap lever.

Savoia-Marchetti SM-79
The standard Regia Aeronautica medium bomber at the start
of the war, the distinctive three-engined SM-79 Sparviero
(Sparrowhawk) had been quite successful in Spain, and saw
widespread service in the Mediterranean and North Africa,
both as a level-bomber and as a torpedo bomber. Like the
Fiat CR-42, the SM-79 saw combat in France in June 1940,
at the end of the French  campaign, and was used
(unsucessfully) over Britain in  October 1940. It had a
usefully long range, and could carry a 1250kg bombload at
a good speed, but was not heavily armed.

Heinkel He-111H
The epitome of the Battle of Britain and the later
"Blitz" on London, the sturdy Heinkel was the workhorse
of the Luftwaffe's bombing offensives of 1940. It had the
heaviest bombload of the German bombers of the time
(2000kg), but was slow and poorly armed (5x7.9mmMG).

Hawker Hurricane I
The Hurricane constituted some 60% of the strength of
Fighter Command during the Battle of Britain. It was an
excellent bomber interceptor, although not as fast as the
Spitfire or Bf-109. Not generally regarded as being as
glamorous as the Spitfire, the more rugged and reliable
Hurricane was in fact the preferred aircraft of many
successful British aces. It was armed with 8x0.303 cal
MG. I have also included as an extra guns option the Mark
IIB model, which had an extra 4x0.303 cal MG. The extra
guns have an effect on flight performance, but the
firepower of the 12x0.303 MG is devastating, especially
for bomber interception, where performance is not so
critical.

Gloster Gladiator
The sturdy and manoeuvrable Gloster Gladiator was still
in widespread service at the start of the war, and it
remained in front-line srvice until 1941. Gladiator-
equipped RAF Squadrons  607 and 615 Sqn were based in
France in May/June 1940. 263 Sqn and 804 Sqn Fleet Air
Arm took part in the 1940 Norwegian campaign, and 261 Sqn
took part in the defence of Malta April-June 1940. By the
Battle of Britain it was only used by No. 247 Sqn in the
UK, who found it no match for the Bf-109 or Bf-110. The
Gladiator was later widely used in the Western Desert,
until 1941, where it was at least a match for the Fiat CR-
42. The Gladiator was armed with 4x0.303 cal MGs, two in
the engine cowling and two in the wings, and could also
carry a light bombload.

Supermarine Spitfire MkI
This was the first Spitfire mark, with its distinctive
Merlin engine, and 8x .303 cal Browning machine guns. One
of the most graceful and famous of WW2 fighters, the
Spitfire was often tasked to intercept German fighters,
while the Hurricanes took on the German bombers. A
versatile and successful aircraft, which served in
successive Marks throughout the war.

Boulton Paul Defiant
A novel design for a fighter, having its entire armament
of 4x .303 cal Browning MGs in a power turret operated by
a second crewman, the Defiant scored some notable
successes over Dunkirk in May 1940, when German fighters
tried to bounce it from behind and flew straight into its
concentrated firepower. It was quickly assessed as
vulnerable to frontal attack, as well as slow and lacking
in manoeuvrability, and suffered heavily thereafter. It
was withdrawn from front-line service in August 1940, but
served as a night fighter into 1941. I have cheated a
little with the Defiant, because I think flying an
aircraft without guns is a bit dull, by giving both the
pilot as well as the gunner control of the guns. Consider
it the equivalent of telling your rear-turret man to aim
forward, and fire. He will fire on his own at any target
behind you, of course, without orders.

Fairey Battle
Introduced in 1937, the Fairey Battle was regarded at the
time as an advanced light bomber, capable of carrying a
1000lb bombload, and well able to defend itself against
the biplane fighters still in widespread use, with its
1x0.303 cal MG and rear flexible 0.303 cal MG.The events
of 1940 would prove it to be sadly inadequate against
monoplane fighters, and those that survived the Battle of
France were quickly withdrawn from front-line service.

Bristol Beaufort
The standard Coastal Command strike bomber from 1939
until 1942, the Beaufort had adequate speed (for a
bomber), and was well-enough armed with 6x 0.303 cal MG,
including a 2-gun rear power turret, and a 1500lb
bombload. It gave good service, being gradually replaced
by the Beaufighter from 1941.

Morane-Saulnier MS-406
A single-engined fighter, the Morane was the mainstay of
the Armee de l'Air during the Battle of France. Its
inferior performance against the Bf-109 resulted in heavy
losses, but it continued in service with the Vichy Air
Force, seeing later action against the Allies in Syria
and Madagascar, and also served with the Finnish and
Croatian air forces. The Morane was armed with a 20mm
cannon firing through the propellor hub, and 2x7.5mm MG
in the wings.

Dewoitine De-520
The best French fighter to see widespread 1940 service,
the De-520 suffered from poor logistic support, but held
its own with the Bf-109. It was later used extensively as
a Luftwaffe trainer, and as a front-line fighter by the
Rumanian and Bulgarian air forces. Like the Morane, the
Dewoitine was armed with a 20mm cannon firing through the
propellor hub, and 4x7.5mm MG in the wings.

Bloch 152
A sturdy single-engined fighter, the Bloch 152 was another
mainstay of the Armee de l'Air during the Battle of
France. Its performance, better than that of the MS-406
although not as good as that of the De-520, enabled it to
hold its own against the Bf-109, but resulted in heavy
losses. The Bloch was armed with 2x7.5mm MG and 2x20mm
cannon in the wings.

Potez 631
A fast heavy fighter,which gave good service during the
Battle of France, although it often suffered from being
mistaken for a Bf-110, because of its twin tail. The
Potez had 2x20mm cannon firing forward, a rear flexible
7.5mm MG, and could carry a modest bomb load (40kg). It
could also be fitted with an extra 4x7.5mm MG in
underwing fairings, and I have made this available as
standard.

Fokker D-XXI
The Fokker D-XXI was the standard Luchtvaartafdeling
(Dutch Air Force) fighter at the time of the German
invasion of 10 May 1940. With a fixed undercarriage and
light armament (4x7.9mm MG in the wings), it suffered
heavy losses, both on the ground and in the air, in the
"five day war". It was also later operated by the Finnish
Air Force in the Winter War (1940) and the Continuation
War (1941-44) against Russia.

Fokker G-1 Mercury
An unusual twin-boom two-seat fighter, the Fokker G-1
Mercury was the best Luchtvaartafdeling  (Dutch Air
Force) fighter at the time of the German invasion of 10
May 1940. Designed as a "jachtkruizer", it was equivalent
to the Bf-110. It was equipped with a powerful armament,
8x7.9mm MG in a central nose-battery, plus a rear flex
MG.

Fairey Fox
An obsolete two-seat biplane reconnaissance fighter, the
Fairey Fox entered service in 1932, but by 1940 was no
longer in first-line RAF service. It was still deployed
by 9 Belgian squadrons in May 1940, and although fairly
manoeuvrable, was too lightly armed (2x7.9mm MG in the
nose, plus a rear flex MG) and slow. Predictably, it
suffered heavy losses to the monoplanes of the Luftwaffe.

THE PILOTS
The original AOE had pilots of phenomenal skill, who
could fly their aircraft well outside the real
performance envelope, and who were all crack shots. This
has been changed, to make the aces good, but not super-
human, and the rookies suitable windy, and prone to waste
ammunition. You will now often see tracer flying past
you, especially when flying through a formation of novice
bombers.

There are new aces as well, including the highest scoring
ace in the west, Hans Joachim Marseille (158 victories),
as well as two of the top Battle of Britain aces, Werner
Molders and Helmut Wick, and the venerable "Onkel Theo"
Osterkamp. There are new British aces (Robert Stanford
Tuck and the legless inspiration, Douglas Bader) and some
from the British Commonwealth (Leslie Clisby, Keith
"Bluey" Truscott and Alan Deere), indicative of the large
contribution made to the Allied air effort in Europe by
countries such as Australia, New Zealand, and Canada.
There is also a whole new group of French Armee de l'Air
aces, led by Pierre Closterman and Marcel Albert, and
Polish, Dutch and Belgian aces as well.

THE CAMPAIGNS
The campaigns available are as follows:

Luftwaffe
Blitzkrieg                   (10 May - 25 June 1940)
Kanalkampf                   (26 June - 12 August 1940)
Adlerangriff                 (13 August - 15 September)
Der Blitz                    (16 September - 30 October 1940)
Festung Europa               (1 March - 30 April 1941)

RAF
The Battle of France          (10 May - 25 June 1940)
The Channel Struggle          (26 June - 12 August 1940)
The Battle of Britain         (13 August - 15 Sept 1940)
The Lean towards France       (1 March - 30 April 1941)

Armee de l'Air
La Battaille de la France     (10 May - 25 June 1940)

Luchtvaartafdeling and Belgian Aeronautique Militaire
Invasion!                     (10 May - 25 May 1940)

SOME SMALL DISCONTINUITIES
1. Some of the "out of cockpit" views are not perfect,
and I have not changed any of the ground vehicles, so you
will still see late-war tanks and so on. They are small
problems, but I can't help them at the moment.
2. There is a small problem with AOE's implementation of
flyable aircraft with rear guns that I could not fix.
When you start to line up a shot with your forward guns,
you will find that they sometimes fire on their own!  A
sort of auto-firing gun sight, or maybe a jumpy co-pilot
with an itchy trigger finger. Quite accurate, too. I have
scored several victories due to this "feature". I think
the benefits outweigh the problem, but it's up to you!
3. Some of the aircraft are far from perfect. Working
with the aircraft .TBL files is a painstaking and
difficult business, but I have done what I can. I am
particularly pleased with the biplanes, the Bf-110,
and the Potez 631, though.
4. The sim may occasionally generate bogus single
missions, usually Interdiction for the Germans
(particularly those targeting trains) or Scramble for the
Allies. These may be set up against no target, or a
friendly one, from an odd airbase. I think it was caused
by a bug in the rewritten SQUAD0.DAT file, or perhaps
TARGET.1, and I think I have solved it by a rewrite of
these files, but if it happens just ignore it, decline
the mision, and select another.

SOME WARNINGS
1. Do not use Jaybird's .BAT files or any other file that
modifies the ORDANCE0.DAT file and or the SQUAD0.DAT
file, because these have been rewritten. Doing so will
almost certainly cause your PC to crash.
2. VCR plaback may be affected. Prior to playback the AOE
VCR scans the tape and loads all the relevant data
(*.FMD, *.GL,*.DMG & BXL's etc.) for each aircraft that
is in the VCR. If this data is different then you will
get a different play back of the VCR. There is nothing
permanent in this - removing AOWEST40 will fix the
problem. There is, incidentally, no problem in playing
back a VCR using modified data files that merely change
an aircraft's "appearance" or "ordnance load" via a
modified  *.TBL file or the modified ORDNCE0.DAT file.
3. There is an occasional system freeze problem, which
occurs during flight or at the end of missions, which I
cannot systematically replicate, or eliminate. There is
also a very occasional colour palette problem, which I
think arises from the use of differing .TTM and .PAL
files in some of the new aircraft, and which first
manifests itself by a "disappearing" gunsight in the
forward cockpit view, and/or by the side or rear cockpit
views going "multi-coloured", pink, green, yellow and
other weird colours, or by a system freeze. These
problems are only very occasional, and will cause no harm
to your files. They are not a permanent problem, but do
require a system reset, so any mission you are flying
will be lost. I think this problem has been solved by Bob
Church's new AOEDYN utility, which I recomend for use
with AOWEST40. It makes the whole thing much neater.

ACKNOWLEDGMENTS
This patch is the result of a lot of hard work, which has
built on a lot of detective work, hacking, editing, and
creation from those who have gone before. I have never
met, but especially want to thank:
Damon Slye, for creating AOE in the first place, and not
encrypting the code.
James "Jaybird" Johnson, for his pioneering work on the
code, especially the GL and GLT files.
Grant "Tagert" Senn, for his extensive work, especially
on the ORDNANCE.DAT file, and for his flyable bombers in
AEBMR.ZIP.
Nicholas Bell, for his major work, especially on the
SQUAD0.DAT, PLT, FMD and DAT files, his AOEREAL files,
his text file UP2NOW.TXT; and his utilities AOEDIT.EXE
and PILOT.EXE
Tim Kilgore, for his essential ACE-OUT utility.
Uwe Serf,  for his work on aircraft colours, and his new
aircraft in AOENEW.
Erik Pilawskii, for his former "Aces Page" on the
Internet, with its great new aircraft, and his work on
the flight models of WWII aircraft.
August Horvath, for his amazing work on the aircraft TBL
files, especially the Ju-87 and He-111, and his text
description of how to modify them.
Bob Church, for his comprehensive work on the TARGET.1
file and on the Historic Mission codes, and his new
AOEDYN utility.
Jim Tittle for his pioneering "campaign" work on North
Africa and Russia, putting it all together.
Brent "Canuckle" Hanson and Steve Cook for their
continuous help and encouragement on many of the aircraft
and other small files. The Hurricane, Spitfire and
Defiant especially are Brent's work, and the Battle also,
with a recent substantial rework by Steve.


FINAL WARNING
DYNAMIX DOES NOT OFFICIALLY SUPPORT THE HEX EDITING OF
ITS SOFTWARE. IF YOU ARE HAVING TROUBLE WITH AOE USING
THIS PATCH, DO NOT CONTACT DYNAMIX. DELETE ALL FILES
WHICH CAME WITH THIS PATCH AND SEE IF THE PROBLEM IS
STILL THERE. CONTACT DYNAMIX IF IT IS. IF THE PROBLEM IS
ONLY THERE WHEN YOU ARE USING THIS PATCH, PLEASE CONTACT
ME.

LAST WORDS
In mid-1997 I released AOE 1940, and early in 1998, after
2 more patches, AOE 1942 (the War at Sea, with the Fleet
Air Arm) and AOE 1941 (Russia), I tried my hand at some
biplanes for AOE. The result was the Fiat CR-42, the
Gloster Gladiator and Fairey Fox. I received a lot of
mail, asking for them to be included in a campaign. North
Africa was an obvious venue for the Fiat CR-42 and the
Gladiator, but in the meantime I had done the Fokker D-
XXI and Fokker G-1, so a revisited 1940 suggested itself,
and here it is.

The files in AOWEST40.ZIP are freeware, and can be freely
distributed.
I hope you enjoy them. Any comments, suggestions or
complaints, let me know.

Charles Gunst  CIS 100240,2204  (30 June 1998)



